CB16-023 TR (A) Core Splendor / (B) Impulse Gundam

Game Academia

$5.00 

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SIDE A:

Name: Core Splendor

Family: MS/ZAFT

Effect:
[LV1][LV2](When this Spirit is summoned)
You can reveal the top 2 cards of your deck. Add 1 card from the family: [ZAFT]/[FAITH] while also not from the family: [Mothership] and other than the card named: [Core Splendor] to your hand. Send the remaining card(s) to the bottom of the deck.

[LV2](Zero-Rebirth)[When you have 0 counters (Rebirth cannot be used at the same time)]
During the Flash Timing of both player's Attack Step, if you have a Nexus from the family: [ZAFT], by paying 1 cost, flip this Spirit.

SIDE B:

Name: Impulse Gundam

Family: MS/ZAFT

Effect:
When this side is flipped up, it remains on the Field and your counter is unchanged.

[LV1][LV2][LV3](When this Spirit rebirths)
You can destroy 1 opposing Burst.

[LV1][LV2][LV3]
Once per turn, when this Spirit leaves the Field by opposing effect(s), by adding 1 core from the Void to this Spirit, it remains on the Field exhausted.

[LV2][LV3] [VPS Armor: Cost 5 or less]
This Spirit is unaffected by any opposing effect(s) of original cost 5 or less.

Translations provided by World Of Cards.